Education
2022 – Present
Ph.D. in Software Convergence
Kyung Hee University
- Research focused on AI-driven agent, VR interaction systems, and human motion synthesis.
2021 – 2022
M.S. in Software Convergence
Kyung Hee University
- Graduated with honors.
- Specialized in physically-plausible hand manipulation in immersive environments.
2017 – 2021
B.S. in Software Convergence - Game Content
Kyung Hee University
- Game development and computer graphics.
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Active member of the university band Talmood (37th generation, drums), involved in live sound and recording, lighting, media production, and event management.
- Volunteer at Goeundae, contributing over 140 hours across 18 visits through a children’s outreach club.
Publications
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ForceGrip: Reference-Free Curriculum Learning for Realistic Grip Force Control in VR Hand Manipulation
Han, D., Kim, B., Lee, R., Kim, K., Hwang, H., & Kang, H. (2025).
ACM SIGGRAPH Conference Proceedings (SIGGRAPH)
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Shaping the Future of VR Hand Interactions: Lessons Learned from Modern Methods
Kim, B., Han, D., & Kang, H. (2025). IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
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DAMO: A Deep Solver for Arbitrary Marker Configuration in Optical Motion Capture
Kim, K., Seo, S., Han, D., & Kang, H. (2024). ACM Transactions on Graphics (TOG), 43(5). (IF: 7.8, Q1)
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VR-HandNet: A Visually and Physically Plausible Hand Manipulation System in Virtual Reality
Han, D., Lee, R., Kim, K., & Kang, H. (2023). IEEE Transactions on Visualization and Computer Graphics (TVCG), 29(3). (IF: 5.226, Q1)
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Gravity Control-based Data Augmentation Technique for Improving VR User Activity Recognition
Han, D., Lee, C., & Kang, H. (2021). Symmetry, 13(5). (IF: 2.7, Q2)
Patents
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A Method of Reconstructing Human Pose from Unordered Sparse Point Cloud, and a Computer Program for Executing the Same
KR Patent Application No. 10-2023-0157467, Republic of Korea, filed November 2023.
Participants: Kang, H., Kim, K., Seo, S., Han, D.
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Apparatus for Virtual Hand Motion Generation Based on Controller and Method Thereof
KR Patent Application No. 10-2023-0135078, Republic of Korea, filed October 2023.
Participants: Kang, H., Han, D., Lee, R., Kim, K.
Awards
- Best Paper Award – Korea Computer Graphics Society, 2023
- Outstanding Thesis Award – Kyung Hee University, 2022
Projects & Exhibitions
🧪 Teaching Assistant Kyung Hee University (2020–2022)
- 2020 Fall: Game PX Design (Unreal Engine 4) – 15-week curriculum
- 2021 Spring: Game Graphics Programming – 2 OpenGL ES assignments
- 2022 Spring: Game Engineering – IK demo/lecture (UE5)
- 2022 Fall: Fundamentals of Game Engine – Full practical class design (UE5)
🎨 The Album Exhibition Indie Multimedia Art (2021)
- Curated a 3-day exhibition comparing artists to album tracks
- Produced "All of Me", a short narrative-driven game installation
- Served as MC in artist talk program
- View Exhibition Details
🎮 Dictates Indie Game Project (2019)
- Solo project exploring "the banality of evil" via narrative gameplay
- Selected for school indie game showcase
- Handled all aspects: design, programming, scripting, narrative
- Game Devlog & Commentary
Technical Skills
- Programming: Python, C#, C++, Go, GLSL
- Frameworks: Unreal Engine, Unity, PyTorch, OpenGL
- Expertise: VR Interaction Design, RL Agent, Distributed/Parallel Training, Motion Capture
Languages
- Korean: Native
- English: Advanced, Professional Communication